Why
I love heavy infantry in pan O.
I
started infinity with nomads, something about that zero that came with the old
starter set really appealed to me. The way he got so close to the ground and
the pose he’s in makes him look like one of the most sinister and clandestine
models in the game slinking around ship corridors and storage rooms, snatching
up all those lovely data files, especially when placed next to his older
brother the Spekter who is in pretty much the same pose. But this post is about
Pan O and in particular some of the HI I field for them. In complete contrast
to the Nomads, Pan O are the ruling superpower and as such this is frequently represented
in some of their models, especially the HI. Unlike the Nomad nation Pan O pumps
funds and technology into its heavy fighting force for public display ( and
points if you’re like me ) so to stay true to the cause I have decided to use
lots of HI. So far I have three painted but plan on getting 3 Orc troopers and a
father knight, who looks like he is using his sword as a baseball bat . . . .
.what a guy. So far I have a Swiss Guard, Aquila Guard and a Knight
Hospitaller.
The Knight Hospitaller was the first model I properly painted for my force. I decided on gold red and blue as my main pallet as these are all regal colours and represent power and wealth. I played around with a yellow colour scheme on a few models because I thought I would be clever . . . but they looked awful so we don’t talk about them now. I think the contrast works well and still managed to keep some blue and keep true to the Pan O basic colours. At some point I do plan on painting a cross over the tunic and some heraldry on the shoulder pads probably a Maltese cross as standard and a little red medical cross on the other shoulder as I always field as a doctor so I can grab those objectives but I’m not overconfident with my freehand at the moment. This guy is Heavy infantry but has nothing that really stands out about him other than he is quite cheap as a specialist. Not an auto include but he does find his way into my lists quite often as he gets the job done for not many points considering.
The Knight Hospitaller was the first model I properly painted for my force. I decided on gold red and blue as my main pallet as these are all regal colours and represent power and wealth. I played around with a yellow colour scheme on a few models because I thought I would be clever . . . but they looked awful so we don’t talk about them now. I think the contrast works well and still managed to keep some blue and keep true to the Pan O basic colours. At some point I do plan on painting a cross over the tunic and some heraldry on the shoulder pads probably a Maltese cross as standard and a little red medical cross on the other shoulder as I always field as a doctor so I can grab those objectives but I’m not overconfident with my freehand at the moment. This guy is Heavy infantry but has nothing that really stands out about him other than he is quite cheap as a specialist. Not an auto include but he does find his way into my lists quite often as he gets the job done for not many points considering.
The
Aquila Guard, what can I say about this guy. Nice pose but keeps getting
chipped, but that’s on me to be more careful with my toys. When I was making
the base for this model I imagined his coat is all up in the air because he is
either standing on a ledge gunning down some dirty enemies of the Pan O empire
so I had him pointing down some rocks, or he has just hit the ground after
jumping down from a wall or the likes of. I had a lot of fun painting the model,
the cape does look dynamic but can be a complete pain in the arse to get the
model into position half the time as it overhangs more than half the base.
Stats wise this guy is a real heavy hitter I was originally going to get one
with a HMG who looks awesome holding his weapon like he’s just come “straight outta
Compton” but considering I already have a Swiss Guard with a HMG and am
currently converting an Orc trooper with the same I thought this was overkill
and if he has a multi rifle I can occasionally squeeze him in with a Swiss
guard when playing 300+. Armed with BS15 and MSV L3 and a shock combat weapon there is not much he can’t deal with especially
with DA and AP rounds, in other words a tank.
Finally
the Swiss Guard. This guy is complete monster, I mean seriously his stat line
makes him a man tag. Armed with a big gun, the best camo in the game and a huge
weapon ( HMG or Rocket Launcher ) this unit dominates the battlefield every
time. Being able to set up with no one having any idea where you are can definitely
have its pros. I have seen this guy used as both a defensive ARO machine armed
with a rocket launcher sitting on the of of the board, going back into camo in
the active turn just to re appear and hand out some lessons to anyone brave
enough to venture forward, and as an offensive Rambo unit just walking up the
board smashing everything in its path with a HMG. with a beefy stat line and
heavy amour on this guy is definitely a force to be reckoned with, but does
come in at a price at 64pts with just a combi rifle but well worth every penny.
Oh and she also comes with an AP CCW, you know . . . just in case ranged weapons don’t cut it
for some reason.
To
represent Total optic camo I painted the models feet the same as the rocks to
show how she takes on the colour of whatever she’s standing next to, it came
out OK but is definitely something I need to work on. Good job for me I plan on
having a few Croc men hiding about.
Looks awesome id maybe go higher on the highlights so they pop more on the gaming table but really good so far.
ReplyDeleteAnd I like the TO camo idea