Showing posts with label Heavy infantry. Show all posts
Showing posts with label Heavy infantry. Show all posts

Sunday, 19 April 2015

recent events

Managed to get a few games in over the past few weeks and as such got a few pics of whats been going on with my forces, so though I would share them on this fine blog. really need to get my table finished to make it all look perfect but that takes time and I would rather be painting models. 
 


Never regarded scouts as much of a threat but this guy was a royal pain in the balls. he only got a few kills but completely dominated the centre of the table and I had very little room for movement when he was about.
My most recent Pan O Minis I have painted,.I let someone else use them to bump up some pts. Was a bad Idea as the Total reaction HMG made a complete mess of my Wildcats in the first turn.
 
 
I had to try and sneak into the enemy lines, while my opponent had to keep them clear. Every time I walked into what I thought was the safest area Some Heavy Infantry unit was waiting to chop me up. only so many times you can throw a mine on the floor as a reaction and survive.



First time I used my Hacker orc and he did bugger all. "Son I am disappoint"


these guys both got man of the match, the Orc with HMG saved 6 out of 7 amour saves and pummeld any enemy forces he could get his eyes on.
 
 
Wooden spoon award goes to these guys, the guy on the left seems to be confused and is still wearing a life jacket, and my Orc just pranced about doing nothing until he got shot in the back by a para commando, who to be fair fought hard to get into a good position to do so.
but shooting someone in the back is just un gentlemanly.

 
A couple of guys were having a refresher game for N3. Haqislam vs Morat. I’m not that clued up on either of these forces so not sure how many pts they were playing. I had to leave before the game was done so no idea who won.

 I got this mini from hassle free. Normally used as VIP for enemy’s to look at with secret objectives but was the civilian in this game, unfortunately for him we both had to make sure he was dead so was a loose loose situation in this game for the little guy.

 These two snipers set up for a face off, accept one is a coward, can you guess who?

Tuesday, 7 April 2015

Space ORCs, Infinity style.


As you may have guess from one of my past blogs i'm a big fan of the Pan O Heavy Infantry and as a result have way more than I can use in any one game. However this did not stop me from managing to convert and paint up 3 ORC troops. As far as Heavy Infantry go they are nothing to rave about. Pretty basic stat line similar to most factions equivalent, boasting nice BS and above average amour. These guys come with the standard options you might imagine, HMG, Hacker and Lieutenant etc. Its not often I will use all three in a game as it chews up a fair amount of points and does not leave enough left over to squeeze in many other toys. I like the image of three of the same elite unit traveling around as a small squad where ever they are needed in the Pan Oceanian empire. Reminded me of the Colonial marines in Aliens or the "Rapid Response Tactical Squad" in the Doom film ( another classic example of a game made into a film that will forever be remembered in history's halls of fame ) lead by the almighty Dwayne Johnson. I wanted to have enough versatility in the models to field them as what ever I wanted and have them look the part. As good as Infinity is it still lacks a lot of models for the profiles provided but I think it worked out alright in the end.

The one holding the HMG is just compensating for his short man syndrome
"Got your back bro"
 I originally picked up a bunch of Pan O of a mate who was getting rid of them cheap but with the catch of some parts "might" be missing. But considering they were all in a box and the guy never played the game or stuck them together I was not that bothered and took the risk ( Might I mention I had only played about 2 games with my Nomads and didn't really know what was going on half the time) . Everything was pretty much as you would expect it but the original ORC with a multi rifle was missing . . . well, his Multi rifle. I considered sending corvus Belli a message claiming that I bought it form them and it had an arm missing. But for some reason my moral compass kicked in and I decided not to be a dick and instead to sacrifice the arm of a Sikh Commando. I always thought giving one of them a HMG was a waste of points anyway as every time someone uses one they die within a turn, for some reason people don't seem to like it when an enemy model drops behind them and blows half the order pool away. As a result I got a slightly unique miniature, standing in a some what of a "come at me bro" pose and ready for action.


The second ORC I put together was the Female with a Shotgun, I chopped off a few bits to make it look less clunky and more stream lined, then added a box feed for the ammo that I Got from Anvil Industries, the same place I got the HMG weapon upgrades. I think the Box makes the gun look like it has way more of a punch and adds a little uniqueness to the miniature. I like this pose a lot even though its quite static but considering the model is clad in amour. Why would you not fire a shot gun from the hip, bullets feebly bouncing of you as you lay waste a room out the back of a bar full of information dealers?






Lastly I got this hench guy from the Icestorm set. This gem will probably get used the most as I can take him as either a Lieutenant, Hacker or standard ORC with a Multi Rifle. I decided to put the blue screen of death as his hacking prop because I found it amusing in my head that a unit would be shut down in the middle of a battle as this guy hides behind a wall winding him up and shutting him or her down constantly with his hacking device and making them rage out. In comparison to the other ORC troops this guy looks way beefier. Not unexpected considering he is a way more recent sculpt and Corvus Belli have been up-scaling all the models. About time, when you look at the original Brigada and the new one that comes in the Icestrom box you can see how far they have come and how much quality they have improved on over the past 9 years.


A few shots of the team together.










Totally forgot to add this to my last blog at the Leeds Night Owls.
















Monday, 2 March 2015



Why I love heavy infantry in pan O.
I started infinity with nomads, something about that zero that came with the old starter set really appealed to me. The way he got so close to the ground and the pose he’s in makes him look like one of the most sinister and clandestine models in the game slinking around ship corridors and storage rooms, snatching up all those lovely data files, especially when placed next to his older brother the Spekter who is in pretty much the same pose. But this post is about Pan O and in particular some of the HI I field for them. In complete contrast to the Nomads, Pan O are the ruling superpower and as such this is frequently represented in some of their models, especially the HI. Unlike the Nomad nation Pan O pumps funds and technology into its heavy fighting force for public display ( and points if you’re like me ) so to stay true to the cause I have decided to use lots of HI. So far I have three painted but plan on getting 3 Orc troopers and a father knight, who looks like he is using his sword as a baseball bat . . . . .what a guy. So far I have a Swiss Guard, Aquila Guard and a Knight Hospitaller.



The Knight Hospitaller was the first model I properly painted for my force. I decided on gold red and blue as my main pallet as these are all regal colours and represent power and wealth. I played around with a yellow colour scheme on a few models because I thought I would be clever . . .  but they looked awful so we don’t talk about them now. I think the contrast works well and still managed to keep some blue and keep true to the Pan O basic colours. At some point I do plan on painting a cross over the tunic and some heraldry on the shoulder pads probably a Maltese cross as standard and a little red medical cross on the other shoulder as I always field as a doctor so I can grab those objectives but I’m not overconfident with my freehand at the moment. This guy is Heavy infantry but has nothing that really stands out about him other than he is quite cheap as a specialist. Not an auto include but he does find his way into my lists quite often as he gets the job done for not many points considering.



The Aquila Guard, what can I say about this guy. Nice pose but keeps getting chipped, but that’s on me to be more careful with my toys. When I was making the base for this model I imagined his coat is all up in the air because he is either standing on a ledge gunning down some dirty enemies of the Pan O empire so I had him pointing down some rocks, or he has just hit the ground after jumping down from a wall or the likes of. I had a lot of fun painting the model, the cape does look dynamic but can be a complete pain in the arse to get the model into position half the time as it overhangs more than half the base. Stats wise this guy is a real heavy hitter I was originally going to get one with a HMG who looks awesome holding his weapon like he’s just come “straight outta Compton” but considering I already have a Swiss Guard with a HMG and am currently converting an Orc trooper with the same I thought this was overkill and if he has a multi rifle I can occasionally squeeze him in with a Swiss guard when playing 300+. Armed with BS15 and MSV L3 and a shock combat weapon  there is not much he can’t deal with especially with DA and AP rounds, in other words a tank.



Finally the Swiss Guard. This guy is complete monster, I mean seriously his stat line makes him a man tag. Armed with a big gun, the best camo in the game and a huge weapon ( HMG or Rocket Launcher ) this unit dominates the battlefield every time. Being able to set up with no one having any idea where you are can definitely have its pros. I have seen this guy used as both a defensive ARO machine armed with a rocket launcher sitting on the of of the board, going back into camo in the active turn just to re appear and hand out some lessons to anyone brave enough to venture forward, and as an offensive Rambo unit just walking up the board smashing everything in its path with a HMG. with a beefy stat line and heavy amour on this guy is definitely a force to be reckoned with, but does come in at a price at 64pts with just a combi rifle but well worth every penny. Oh and she also comes with an AP CCW, you know . . .  just in case ranged weapons don’t cut it for some reason.


For those of you who have a keen eye or play Pan O you will have notice the HMG on the Swiss Guard looks somewhat different . I’m really not a fan of the skinny HMG. About two years ago I ordered some weapon upgrades to beef up all my death guard bolt guns but like most 40K projects end up in a cupboard for years and forgotten about. I kept my Nisses pretty much the same when holding the HMG but thought the Swiss Guard Needed something more heavy duty. The Drum clip makes it look like it has a serious amount of rounds and the handle on the side give a great image of being held at the hip as whoever is wielding it kicks in a door and holds down the trigger until nothing is left in the clip or the room after the smoke clears. I couldn't find the exact image but when playing border lands I was lucky enough to get a really decent drop early in the game that game that gave me a red rifle that looked just like the one the model Is holding and I really wanted to recreate the image as it did me to about Lv20.


To represent Total optic camo I painted the models feet the same as the rocks to show how she takes on the colour of whatever she’s standing next to, it came out OK but is definitely something I need to work on. Good job for me I plan on having a few Croc men hiding about.